I finished Max Payne the other night. It's a third-person shooter in which you play an undercover narc who is having the worst day ever (and that's after his family are brutally murdered. Max has the unexplained ability to experience Bullet Time, just like in The Matrix. Entertaining and interesting to play with, but I didn't use it all that much in the game. Using cover and darting around corners in real time seemed to work better for me. Maybe I'm using it wrong--bullet time ought to make such things easier, but mostly it didn't.
Third-person shooters take some getting used to. I've mostly only played first-person games and I think I like those better. On the other hand, if they produce a sequel to Max Payne, I'll probably buy it. Eventually. (I'm a cheapskate, I never buy any computer game immediately. I wait until a consensus on the game's value takes shape...and the price has come down.
Play-by-email games suck. They take forever to go anywhere, turns are erratic, and GMs and players come and go with alarming regularity. But in the absence of regular role-playing face to face, they're better than nothing. Sometimes.
Third-person shooters take some getting used to. I've mostly only played first-person games and I think I like those better. On the other hand, if they produce a sequel to Max Payne, I'll probably buy it. Eventually. (I'm a cheapskate, I never buy any computer game immediately. I wait until a consensus on the game's value takes shape...and the price has come down.
Play-by-email games suck. They take forever to go anywhere, turns are erratic, and GMs and players come and go with alarming regularity. But in the absence of regular role-playing face to face, they're better than nothing. Sometimes.
(no subject)
Date: 2003-05-02 07:44 am (UTC)